Graphics Engineer

Engineer

Graphics Engineer

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  • Date posted
    May 23, 2026
  • Expiration date
    August 23, 2026
  • Application ends
    August 23, 2026

In this role, you will be primarily responsible for enhancing the rendering engine’s core algorithms and ensuring its competitive performance and visual quality. You will also contribute to the advancement of our 3D engine and associated toolchain, which supports our smart device operating system and open-source platforms.
Qualifications

  • A minimum of five years’ experience in 3D graphics rendering development is required.
  • Proficiency in 3D graphics rendering techniques used in UI frameworks and games is essential.
  • Strong command of C++ and multi-threaded programming concepts is a must.
  • Familiarity with graphics APIs such as Vulkan, DX12, Metal, or OpenGL ES is necessary.
  • Excellent communication skills are vital for effective teamwork and remote collaboration.
  • An understanding of cultural nuances is beneficial for fostering harmonious cross-cultural team interactions.
  • The ability to comprehend business rules and derive user requirements is important.

Benefits

  • Annual Bonus
  • Relocation Package
  • Lunch Vouchers
  • Equipment (laptop, etc.)
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