Our Client Currently looking for Graphics Developer – Tools Engineer
Responsibilities
- Design and development of new features
- Support for new hardware pre/post-silicon development
- Debugging of issues within software
- Optimizing software for performance and power
- Development of unit tests and working with partners, game developers, and OEMs.
Requirements
- Bachelor’s degree in Engineering, Information Systems, Computer Science, or related field. .
- Strong C/C++ programming skills
- Understanding of data structures and algorithms, including object-oriented programming
- Excellent interpersonal and analytical skills with the ability to work independently
- Highly motivated, excellent team spirit, product and customer oriented
- Interest in computer graphics, machine learning or GPGPU
- Device driver development, including GPU or CPU
- Knowledge of Tool development in QT, Python, C#
- Experience using GPU SW development profiling tools
- Programming experience with OpenGL ES/Vulkan/DX11/DX12/OpenCL APIs
- Game Development or understanding of Game Engines and rendering techniques
- Exposure to Embedded systems and Real-time operating systems
- Experience working with ARM architecture
- Familiarity with Git or other SCM tools
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Are you interested in this position?
Apply by clicking on the “Apply Now” button below!
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